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https://github.com/ppy/osu
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113 lines
4.0 KiB
C#
113 lines
4.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Match;
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namespace osu.Game.Screens.OnlinePlay
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{
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/// <summary>
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/// A <see cref="CompositeDrawable"/> that exposes bindables for <see cref="Room"/> properties.
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/// </summary>
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public class OnlinePlayComposite : CompositeDrawable
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{
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[Resolved(typeof(Room))]
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protected Bindable<long?> RoomID { get; private set; }
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[Resolved(typeof(Room), nameof(Room.Name))]
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protected Bindable<string> RoomName { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<APIUser> Host { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<RoomStatus> Status { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<MatchType> Type { get; private set; }
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/// <summary>
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/// The currently selected item in the <see cref="RoomSubScreen"/>, or the current item from <see cref="Playlist"/>
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/// if this <see cref="OnlinePlayComposite"/> is not within a <see cref="RoomSubScreen"/>.
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/// </summary>
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[Resolved(typeof(Room))]
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protected Bindable<PlaylistItem> CurrentPlaylistItem { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<Room.RoomPlaylistItemStats> PlaylistItemStats { get; private set; }
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[Resolved(typeof(Room))]
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protected BindableList<PlaylistItem> Playlist { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<Room.RoomDifficultyRange> DifficultyRange { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<RoomCategory> Category { get; private set; }
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[Resolved(typeof(Room))]
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protected BindableList<APIUser> RecentParticipants { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<int> ParticipantCount { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<int?> MaxParticipants { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<int?> MaxAttempts { get; private set; }
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[Resolved(typeof(Room))]
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public Bindable<PlaylistAggregateScore> UserScore { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<DateTimeOffset?> EndDate { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<RoomAvailability> Availability { get; private set; }
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[Resolved(typeof(Room))]
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public Bindable<string> Password { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<TimeSpan?> Duration { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<QueueMode> QueueMode { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<TimeSpan> AutoStartDuration { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<bool> AutoSkip { get; private set; }
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[Resolved(CanBeNull = true)]
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private IBindable<PlaylistItem> subScreenSelectedItem { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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subScreenSelectedItem?.BindValueChanged(_ => UpdateSelectedItem());
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Playlist.BindCollectionChanged((_, _) => UpdateSelectedItem(), true);
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}
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protected void UpdateSelectedItem()
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{
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// null room ID means this is a room in the process of being created.
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if (RoomID.Value == null)
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CurrentPlaylistItem.Value = Playlist.GetCurrentItem();
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else if (subScreenSelectedItem != null)
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CurrentPlaylistItem.Value = subScreenSelectedItem.Value;
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}
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}
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}
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