mirror of
https://github.com/ppy/osu
synced 2024-12-22 06:50:42 +00:00
77 lines
2.4 KiB
C#
77 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Threading.Tasks;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Extensions;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Online.Solo;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Play.HUD;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
public partial class SoloPlayer : SubmittingPlayer
|
|
{
|
|
public SoloPlayer()
|
|
: this(null)
|
|
{
|
|
}
|
|
|
|
protected SoloPlayer(PlayerConfiguration configuration = null)
|
|
: base(configuration)
|
|
{
|
|
}
|
|
|
|
protected override APIRequest<APIScoreToken> CreateTokenRequest()
|
|
{
|
|
int beatmapId = Beatmap.Value.BeatmapInfo.OnlineID;
|
|
int rulesetId = Ruleset.Value.OnlineID;
|
|
|
|
if (beatmapId <= 0)
|
|
return null;
|
|
|
|
if (!Ruleset.Value.IsLegacyRuleset())
|
|
return null;
|
|
|
|
return new CreateSoloScoreRequest(Beatmap.Value.BeatmapInfo, rulesetId, Game.VersionHash);
|
|
}
|
|
|
|
public readonly BindableList<ScoreInfo> LeaderboardScores = new BindableList<ScoreInfo>();
|
|
|
|
protected override GameplayLeaderboard CreateGameplayLeaderboard() =>
|
|
new SoloGameplayLeaderboard(Score.ScoreInfo.User)
|
|
{
|
|
AlwaysVisible = { Value = false },
|
|
Scores = { BindTarget = LeaderboardScores }
|
|
};
|
|
|
|
protected override bool HandleTokenRetrievalFailure(Exception exception) => false;
|
|
|
|
protected override Task ImportScore(Score score)
|
|
{
|
|
// Before importing a score, stop binding the leaderboard with its score source.
|
|
// This avoids a case where the imported score may cause a leaderboard refresh
|
|
// (if the leaderboard's source is local).
|
|
LeaderboardScores.UnbindBindings();
|
|
|
|
return base.ImportScore(score);
|
|
}
|
|
|
|
protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token)
|
|
{
|
|
IBeatmapInfo beatmap = score.ScoreInfo.BeatmapInfo;
|
|
|
|
Debug.Assert(beatmap.OnlineID > 0);
|
|
|
|
return new SubmitSoloScoreRequest(score.ScoreInfo, token, beatmap.OnlineID);
|
|
}
|
|
}
|
|
}
|