mirror of
https://github.com/ppy/osu
synced 2024-12-12 09:58:22 +00:00
256 lines
9.5 KiB
C#
256 lines
9.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Drawing;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Settings.Sections.Graphics
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{
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public class LayoutSettings : SettingsSubsection
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{
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protected override string Header => "Layout";
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private FillFlowContainer<SettingsSlider<float>> scalingSettings;
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private readonly IBindable<Display> currentDisplay = new Bindable<Display>();
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private readonly IBindableList<WindowMode> windowModes = new BindableList<WindowMode>();
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private Bindable<ScalingMode> scalingMode;
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private Bindable<Size> sizeFullscreen;
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private readonly BindableList<Size> resolutions = new BindableList<Size>(new[] { new Size(9999, 9999) });
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[Resolved]
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private OsuGameBase game { get; set; }
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private SettingsDropdown<Size> resolutionDropdown;
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private SettingsDropdown<WindowMode> windowModeDropdown;
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private Bindable<float> scalingPositionX;
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private Bindable<float> scalingPositionY;
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private Bindable<float> scalingSizeX;
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private Bindable<float> scalingSizeY;
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private const int transition_duration = 400;
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, GameHost host)
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{
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scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
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sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
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scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
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scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
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scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
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scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
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if (host.Window != null)
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{
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currentDisplay.BindTo(host.Window.CurrentDisplayBindable);
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windowModes.BindTo(host.Window.SupportedWindowModes);
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}
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Children = new Drawable[]
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{
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windowModeDropdown = new SettingsDropdown<WindowMode>
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{
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LabelText = "Screen mode",
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ItemSource = windowModes,
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Current = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
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},
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resolutionDropdown = new ResolutionSettingsDropdown
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{
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LabelText = "Resolution",
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ShowsDefaultIndicator = false,
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ItemSource = resolutions,
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Current = sizeFullscreen
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},
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new SettingsSlider<float, UIScaleSlider>
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{
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LabelText = "UI Scaling",
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TransferValueOnCommit = true,
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Current = osuConfig.GetBindable<float>(OsuSetting.UIScale),
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KeyboardStep = 0.01f,
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Keywords = new[] { "scale", "letterbox" },
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},
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new SettingsEnumDropdown<ScalingMode>
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{
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LabelText = "Screen Scaling",
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Current = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
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Keywords = new[] { "scale", "letterbox" },
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},
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scalingSettings = new FillFlowContainer<SettingsSlider<float>>
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeDuration = transition_duration,
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AutoSizeEasing = Easing.OutQuint,
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Masking = true,
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Children = new[]
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{
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new SettingsSlider<float>
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{
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LabelText = "Horizontal position",
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Current = scalingPositionX,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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},
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new SettingsSlider<float>
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{
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LabelText = "Vertical position",
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Current = scalingPositionY,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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},
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new SettingsSlider<float>
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{
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LabelText = "Horizontal scale",
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Current = scalingSizeX,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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},
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new SettingsSlider<float>
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{
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LabelText = "Vertical scale",
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Current = scalingSizeY,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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},
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}
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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scalingSettings.ForEach(s => bindPreviewEvent(s.Current));
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windowModeDropdown.Current.BindValueChanged(mode =>
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{
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updateResolutionDropdown();
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const string not_fullscreen_note = "Running without fullscreen mode will increase your input latency!";
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windowModeDropdown.WarningText = mode.NewValue != WindowMode.Fullscreen ? not_fullscreen_note : string.Empty;
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}, true);
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windowModes.BindCollectionChanged((sender, args) =>
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{
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if (windowModes.Count > 1)
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windowModeDropdown.Show();
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else
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windowModeDropdown.Hide();
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}, true);
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currentDisplay.BindValueChanged(display => Schedule(() =>
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{
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resolutions.RemoveRange(1, resolutions.Count - 1);
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if (display.NewValue != null)
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{
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resolutions.AddRange(display.NewValue.DisplayModes
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.Where(m => m.Size.Width >= 800 && m.Size.Height >= 600)
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.OrderByDescending(m => Math.Max(m.Size.Height, m.Size.Width))
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.Select(m => m.Size)
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.Distinct());
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}
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updateResolutionDropdown();
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}), true);
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scalingMode.BindValueChanged(mode =>
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{
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scalingSettings.ClearTransforms();
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scalingSettings.AutoSizeAxes = mode.NewValue != ScalingMode.Off ? Axes.Y : Axes.None;
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if (mode.NewValue == ScalingMode.Off)
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scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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scalingSettings.ForEach(s => s.TransferValueOnCommit = mode.NewValue == ScalingMode.Everything);
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}, true);
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void updateResolutionDropdown()
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{
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if (resolutions.Count > 1 && windowModeDropdown.Current.Value == WindowMode.Fullscreen)
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resolutionDropdown.Show();
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else
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resolutionDropdown.Hide();
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}
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}
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private void bindPreviewEvent(Bindable<float> bindable)
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{
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bindable.ValueChanged += _ =>
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{
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switch (scalingMode.Value)
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{
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case ScalingMode.Gameplay:
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showPreview();
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break;
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}
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};
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}
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private Drawable preview;
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private void showPreview()
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{
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if (preview?.IsAlive != true)
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game.Add(preview = new ScalingPreview());
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preview.FadeOutFromOne(1500);
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preview.Expire();
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}
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private class ScalingPreview : ScalingContainer
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{
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public ScalingPreview()
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{
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Child = new Box
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{
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Colour = Color4.White,
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f,
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};
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}
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}
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private class UIScaleSlider : OsuSliderBar<float>
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{
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public override string TooltipText => base.TooltipText + "x";
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}
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private class ResolutionSettingsDropdown : SettingsDropdown<Size>
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{
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protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl();
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private class ResolutionDropdownControl : DropdownControl
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{
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protected override LocalisableString GenerateItemText(Size item)
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{
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if (item == new Size(9999, 9999))
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return "Default";
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return $"{item.Width}x{item.Height}";
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}
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}
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}
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}
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}
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