osu/osu.Game/Scoring
Dean Herbert 0a625bd879 Fix mods potentially keeping reference to runtime gameplay elements
As noticed by smoogipoo during multiplayer match on the weekend.
2022-09-19 12:18:46 +09:00
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Drawables Separate unprocessed PP placeholder to own class 2022-07-25 09:07:51 +03:00
Legacy Decode Geki/Katu from legacy taiko scores into LargeBonus 2022-09-07 00:12:34 +09:00
HitResultDisplayStatistic.cs Localise hit result name 2022-08-14 14:57:02 -04:00
IScoreInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
LegacyDatabasedScore.cs Fix crash when attempting to watch a replay when the storage file doesn't exist 2022-08-30 18:18:46 +09:00
Score.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScoreImporter.cs Fix async exception by using difficulty calculator directly 2022-09-09 13:57:01 +09:00
ScoreInfo.cs Fix mods potentially keeping reference to runtime gameplay elements 2022-09-19 12:18:46 +09:00
ScoreInfoExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScoreManager.cs Fix local scores potentially not being stable-sorted for leaderboard display 2022-09-14 14:19:53 +09:00
ScoreModelDownloader.cs Fix incorrect DI fetch and apply nullability to `ModelDownloader` 2022-07-19 20:06:34 +09:00
ScorePerformanceCache.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScoreRank.cs Add "F" `ScoreRank` to handle old scores which have this specified 2022-07-15 15:58:54 +09:00
ScoringValues.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00