osu/osu.Game/Graphics/UserInterface/OsuCheckbox.cs

128 lines
3.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
{
public class OsuCheckbox : Checkbox
{
/// <summary>
/// Whether to play sounds when the state changes as a result of user interaction.
/// </summary>
protected virtual bool PlaySoundsOnUserChange => true;
public LocalisableString LabelText
{
set
{
if (LabelTextFlowContainer != null)
LabelTextFlowContainer.Text = value;
}
}
public MarginPadding LabelPadding
{
get => LabelTextFlowContainer?.Padding ?? new MarginPadding();
set
{
if (LabelTextFlowContainer != null)
LabelTextFlowContainer.Padding = value;
}
}
protected readonly Nub Nub;
protected readonly OsuTextFlowContainer LabelTextFlowContainer;
private Sample sampleChecked;
private Sample sampleUnchecked;
public OsuCheckbox(bool nubOnRight = true)
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
const float nub_padding = 5;
Children = new Drawable[]
{
LabelTextFlowContainer = new OsuTextFlowContainer(ApplyLabelParameters)
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
},
Nub = new Nub(),
new HoverSounds()
};
if (nubOnRight)
{
Nub.Anchor = Anchor.CentreRight;
Nub.Origin = Anchor.CentreRight;
Nub.Margin = new MarginPadding { Right = nub_padding };
LabelTextFlowContainer.Padding = new MarginPadding { Right = Nub.EXPANDED_SIZE + nub_padding * 2 };
}
else
{
Nub.Anchor = Anchor.CentreLeft;
Nub.Origin = Anchor.CentreLeft;
Nub.Margin = new MarginPadding { Left = nub_padding };
LabelTextFlowContainer.Padding = new MarginPadding { Left = Nub.EXPANDED_SIZE + nub_padding * 2 };
}
Nub.Current.BindTo(Current);
Current.DisabledChanged += disabled => LabelTextFlowContainer.Alpha = Nub.Alpha = disabled ? 0.3f : 1;
}
/// <summary>
/// A function which can be overridden to change the parameters of the label's text.
/// </summary>
protected virtual void ApplyLabelParameters(SpriteText text)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleChecked = audio.Samples.Get(@"UI/check-on");
sampleUnchecked = audio.Samples.Get(@"UI/check-off");
}
protected override bool OnHover(HoverEvent e)
{
Nub.Glowing = true;
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
Nub.Glowing = false;
base.OnHoverLost(e);
}
protected override void OnUserChange(bool value)
{
base.OnUserChange(value);
if (PlaySoundsOnUserChange)
{
if (value)
sampleChecked?.Play();
else
sampleUnchecked?.Play();
}
}
}
}