osu/osu.Game.Rulesets.Taiko/Objects
smoogipoo f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
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Drawables Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
BarLine.cs
DrumRoll.cs Split out IHasPath from IHasCurve to better define hitobjects 2020-05-29 16:45:47 +09:00
DrumRollTick.cs
Hit.cs Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
HitType.cs
IgnoreHit.cs
StrongHitObject.cs
Swell.cs Rename to IHasDuration 2020-05-29 16:45:47 +09:00
SwellTick.cs
TaikoHitObject.cs Fix strong bindable changes for DrumRolls 2020-05-29 16:45:47 +09:00