osu/osu.Game/Screens/Play/HUD
Dan Balasescu 583fdc3a95
Merge pull request #10510 from peppy/skinnable-accuracy-display
Add legacy skinning support for accuracy display
2020-10-15 21:20:48 +09:00
..
HitErrorMeters Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
DefaultAccuracyCounter.cs Add test 2020-10-15 18:11:30 +09:00
DefaultComboCounter.cs Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:30:29 +09:00
DefaultScoreCounter.cs Remove unused offset 2020-10-15 17:22:34 +09:00
FailingLayer.cs
HealthDisplay.cs
HitErrorDisplay.cs Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
HoldForMenuButton.cs
IAccuracyCounter.cs Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
IComboCounter.cs Add skin components and interfaces 2020-10-14 19:16:34 +09:00
IScoreCounter.cs Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
LegacyComboCounter.cs Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:52:06 +09:00
ModDisplay.cs Fix ModOverlay not including "UNRANKED" text in size 2020-10-15 17:14:42 +09:00
PlayerSettingsOverlay.cs Align top-right elements with lowest point in score display 2020-10-15 17:14:42 +09:00
SkinnableAccuracyCounter.cs Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
SkinnableComboCounter.cs Tidy up SkinnableComboCounter class slightly 2020-10-15 15:37:40 +09:00
SkinnableScoreCounter.cs Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
StandardHealthDisplay.cs