osu/osu.Game/Screens
Dean Herbert 5800d7e99d
Merge pull request #18220 from frenzibyte/control-popover-focus
Focus textbox upon opening control point popovers
2022-05-11 19:41:25 +09:00
..
Backgrounds Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Edit Merge pull request #18220 from frenzibyte/control-popover-focus 2022-05-11 19:41:25 +09:00
Import Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Menu Don't block clicks when dragging osu! logo 2022-04-29 12:09:11 +09:00
OnlinePlay Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD 2022-05-11 16:12:54 +09:00
Play Expose HoldingForHUD state from HUDOverlay as bindable 2022-05-11 16:09:16 +09:00
Ranking Revert "Replace vertical scrolling in results screen with size-preserving container" 2022-05-09 10:35:14 +03:00
Select Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Spectate
BackgroundScreen.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs
IHasSubScreenStack.cs
IOsuScreen.cs
IPerformFromScreenRunner.cs Split out IPerformFromScreenRunner to allow for easier testing 2022-04-18 17:49:28 +09:00
Loader.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
OsuScreen.cs Merge branch 'master' into first-run-setup 2022-04-21 22:14:57 +02:00
OsuScreenDependencies.cs
OsuScreenStack.cs Force nested screens to load synchronously 2022-05-10 18:21:35 +09:00
ScorePresentType.cs
ScreenWhiteBox.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
StartupScreen.cs