osu/osu.Game.Modes.Taiko/TaikoRuleset.cs

30 lines
1.0 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Taiko
{
public class TaikoRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(List<HitObject> objects) => new TaikoHitRenderer { Objects = objects };
protected override PlayMode PlayMode => PlayMode.Taiko;
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
}
}