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https://github.com/ppy/osu
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69 lines
2.4 KiB
C#
69 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.IO;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Tests;
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using osu.Game.Tournament.Configuration;
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namespace osu.Game.Tournament.Tests.NonVisual
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{
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[TestFixture]
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public class CustomTourneyDirectoryTest : TournamentHostTest
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{
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[Test]
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public void TestDefaultDirectory()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
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{
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try
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{
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var osu = LoadTournament(host);
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var storage = osu.Dependencies.Get<Storage>();
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Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default")));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public void TestCustomDirectory()
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{
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using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory))) // don't use clean run as we are writing a config file.
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{
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string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory));
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const string custom_tournament = "custom";
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// need access before the game has constructed its own storage yet.
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Storage storage = new DesktopStorage(osuDesktopStorage, host);
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// manual cleaning so we can prepare a config file.
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storage.DeleteDirectory(string.Empty);
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using (var storageConfig = new TournamentConfigManager(storage))
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storageConfig.SetValue(StorageConfig.CurrentTournament, custom_tournament);
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try
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{
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var osu = LoadTournament(host);
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storage = osu.Dependencies.Get<Storage>();
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Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", custom_tournament)));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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}
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}
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