osu/osu.Game/Overlays/Mods/ModButton.cs
2017-03-06 19:03:26 +08:00

245 lines
7.0 KiB
C#

// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.UI;
namespace osu.Game.Overlays.Mods
{
public class ModButton : FillFlowContainer
{
private ModIcon foregroundIcon { get; set; }
private SpriteText text;
private Container<ModIcon> iconsContainer;
private SampleChannel sampleOn, sampleOff;
public Action<Mod> Action; // Passed the selected mod or null if none
private int _selectedIndex = -1;
private int selectedIndex
{
get
{
return _selectedIndex;
}
set
{
if (value == _selectedIndex) return;
_selectedIndex = value;
if (value >= Mods.Length)
{
_selectedIndex = -1;
}
else if (value <= -2)
{
_selectedIndex = Mods.Length - 1;
}
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
foregroundIcon.Colour = Selected ? SelectedColour : Colour;
displaySelectedMod();
}
}
public bool Selected => selectedIndex != -1;
private Color4 backgroundColour;
public new Color4 Colour
{
get
{
return backgroundColour;
}
set
{
if (value == backgroundColour) return;
backgroundColour = value;
foreach (ModIcon icon in iconsContainer.Children)
{
icon.Colour = value;
}
}
}
private Color4 selectedColour;
public Color4 SelectedColour
{
get
{
return selectedColour;
}
set
{
if (value == selectedColour) return;
selectedColour = value;
if (Selected) foregroundIcon.Colour = value;
}
}
private Mod mod;
public Mod Mod
{
get
{
return mod;
}
set
{
if (mod == value) return;
mod = value;
if (mod is MultiMod)
{
mods = ((MultiMod)mod).Mods;
}
else
{
mods = new Mod[] { mod };
}
createIcons();
if (mods.Length > 0)
{
displayMod(mods[0]);
}
}
}
private Mod[] mods;
public Mod[] Mods => mods; // the mods from Mod, only multiple if Mod is a MultiMod
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
switch (args.Button)
{
case MouseButton.Left:
SelectNext();
break;
case MouseButton.Right:
SelectPrevious();
break;
}
return true;
}
public void SelectNext()
{
(++selectedIndex == -1 ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}
public void SelectPrevious()
{
(--selectedIndex == -1 ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}
public void Deselect()
{
selectedIndex = -1;
}
private void displayMod(Mod mod)
{
foregroundIcon.Icon = mod.Icon;
text.Text = mod.Name;
}
private void displaySelectedMod() => displayMod(SelectedMod ?? Mods[0]);
private void createIcons()
{
iconsContainer.Clear();
if (Mods.Length > 1)
{
iconsContainer.Add(new[]
{
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(1.5f),
},
foregroundIcon = new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-1.5f),
},
});
}
else
{
iconsContainer.Add(foregroundIcon = new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
});
}
}
public ModButton(Mod m)
{
Direction = FillDirection.Vertical;
Spacing = new Vector2(0f, -5f);
Size = new Vector2(100f);
Children = new Drawable[]
{
new Container
{
Size = new Vector2(77f, 80f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
iconsContainer = new Container<ModIcon>
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
text = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 18,
},
};
Mod = m;
}
}
}