osu/osu.Game.Tests/Editing/TimingSectionAdjustmentsTes...

162 lines
7.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Timing;
namespace osu.Game.Tests.Editing
{
[TestFixture]
public class TimingSectionAdjustmentsTest
{
[Test]
public void TestOffsetAdjustment()
{
var controlPoints = new ControlPointInfo();
controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
var beatmap = new Beatmap
{
ControlPointInfo = controlPoints,
HitObjects = new List<HitObject>
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 200 },
new HitCircle { StartTime = 49_900 },
new HitCircle { StartTime = 50_000 },
new HitCircle { StartTime = 50_200 },
new HitCircle { StartTime = 99_800 },
new HitCircle { StartTime = 100_000 },
new HitCircle { StartTime = 100_050 },
new HitCircle { StartTime = 100_550 },
}
};
moveTimingPoint(beatmap, 100, -50);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(-50));
Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(50_000));
});
moveTimingPoint(beatmap, 50_000, 1_000);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(49_850));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(51_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(100_800));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(100_000));
});
moveTimingPoint(beatmap, 100_000, 10_000);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(51_200));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(110_800));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(110_000));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(110_050));
Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(110_550));
});
}
[Test]
public void TestBPMAdjustment()
{
var controlPoints = new ControlPointInfo();
controlPoints.Add(100, new TimingControlPoint { BeatLength = 100 });
controlPoints.Add(50_000, new TimingControlPoint { BeatLength = 200 });
controlPoints.Add(100_000, new TimingControlPoint { BeatLength = 50 });
var beatmap = new Beatmap
{
ControlPointInfo = controlPoints,
HitObjects = new List<HitObject>
{
new HitCircle { StartTime = 0 },
new HitCircle { StartTime = 200 },
new Spinner { StartTime = 500, EndTime = 1000 },
new HitCircle { StartTime = 49_900 },
new HitCircle { StartTime = 50_000 },
new HitCircle { StartTime = 50_200 },
new HitCircle { StartTime = 99_800 },
new HitCircle { StartTime = 100_000 },
new HitCircle { StartTime = 100_050 },
new HitCircle { StartTime = 100_550 },
}
};
adjustBeatLength(beatmap, 100, 50);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[0].StartTime, Is.EqualTo(50));
Assert.That(beatmap.HitObjects[1].StartTime, Is.EqualTo(150));
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
});
adjustBeatLength(beatmap, 50_000, 400);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[2].StartTime, Is.EqualTo(300));
Assert.That(beatmap.HitObjects[2].GetEndTime(), Is.EqualTo(550));
Assert.That(beatmap.HitObjects[3].StartTime, Is.EqualTo(25_000));
Assert.That(beatmap.HitObjects[4].StartTime, Is.EqualTo(50_000));
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(149_600));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
});
adjustBeatLength(beatmap, 100_000, 100);
Assert.Multiple(() =>
{
Assert.That(beatmap.HitObjects[5].StartTime, Is.EqualTo(50_400));
Assert.That(beatmap.HitObjects[6].StartTime, Is.EqualTo(199_200));
Assert.That(beatmap.HitObjects[7].StartTime, Is.EqualTo(100_000));
Assert.That(beatmap.HitObjects[8].StartTime, Is.EqualTo(100_100));
Assert.That(beatmap.HitObjects[9].StartTime, Is.EqualTo(101_100));
});
}
private static void moveTimingPoint(IBeatmap beatmap, double originalTime, double adjustment)
{
var controlPoints = beatmap.ControlPointInfo;
var controlPointGroup = controlPoints.GroupAt(originalTime);
var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
controlPoints.RemoveGroup(controlPointGroup);
TimingSectionAdjustments.AdjustHitObjectOffset(beatmap, timingPoint, adjustment);
controlPoints.Add(originalTime - adjustment, timingPoint);
}
private static void adjustBeatLength(IBeatmap beatmap, double groupTime, double newBeatLength)
{
var controlPoints = beatmap.ControlPointInfo;
var controlPointGroup = controlPoints.GroupAt(groupTime);
var timingPoint = controlPointGroup.ControlPoints.OfType<TimingControlPoint>().Single();
double oldBeatLength = timingPoint.BeatLength;
timingPoint.BeatLength = newBeatLength;
TimingSectionAdjustments.SetHitObjectBPM(beatmap, timingPoint, oldBeatLength);
}
}
}