mirror of https://github.com/ppy/osu
43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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{
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public partial class NoteSelectionBlueprint : ManiaSelectionBlueprint<Note>
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{
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private readonly EditNotePiece notePiece;
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public NoteSelectionBlueprint(Note note)
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: base(note)
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{
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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AddInternal(notePiece = new EditNotePiece
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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});
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}
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protected override void Update()
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{
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base.Update();
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notePiece.Height = DrawableObject.DrawHeight;
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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notePiece.Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Down ? 1 : -1);
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}
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}
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}
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