osu/osu.Game/Screens/Edit
Dean Herbert 2cfd1e8b47
Merge branch 'master' into fix-control-point-pollution
2021-01-08 00:02:45 +09:00
..
Components
Compose Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
Design
Setup Change access of beatmap to use working for consistency in file 2021-01-07 19:11:51 +09:00
Timing Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
BindableBeatDivisor.cs
ClipboardContent.cs
Editor.cs Merge branch 'master' into fix-control-point-pollution 2021-01-08 00:02:45 +09:00
EditorBeatmap.cs Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
EditorChangeHandler.cs
EditorClock.cs
EditorScreen.cs Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
EditorScreenMode.cs
EditorScreenWithTimeline.cs Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
IEditorChangeHandler.cs
LegacyEditorBeatmapPatcher.cs
PromptForSaveDialog.cs
TransactionalCommitComponent.cs
WaveformOpacityMenu.cs