osu/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs

47 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
namespace osu.Game.Tests.Visual.Settings
{
[TestFixture]
public class TestSceneSettingsPanel : OsuTestScene
{
private readonly SettingsPanel settings;
private readonly DialogOverlay dialogOverlay;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SettingsFooter),
typeof(SettingsOverlay),
};
public TestSceneSettingsPanel()
{
settings = new SettingsOverlay
{
State = { Value = Visibility.Visible }
};
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
}
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(dialogOverlay);
Add(settings);
}
}
}