mirror of https://github.com/ppy/osu
160 lines
4.8 KiB
C#
160 lines
4.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Storyboards;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Editing
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{
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public abstract partial class TimelineTestScene : EditorClockTestScene
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{
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protected TimelineArea TimelineArea { get; private set; }
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protected HitObjectComposer Composer { get; private set; }
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protected EditorBeatmap EditorBeatmap { get; private set; }
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[Resolved]
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private AudioManager audio { get; set; }
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protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new WaveformTestBeatmap(audio);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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var playable = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
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EditorBeatmap = new EditorBeatmap(playable);
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Dependencies.Cache(EditorBeatmap);
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Dependencies.CacheAs<IBeatSnapProvider>(EditorBeatmap);
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Composer = playable.BeatmapInfo.Ruleset.CreateInstance().CreateHitObjectComposer();
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Debug.Assert(Composer != null);
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Composer.Alpha = 0;
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Add(new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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EditorBeatmap,
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Composer,
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new Drawable[]
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{
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new StartStopButton(),
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new AudioVisualiser(),
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}
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},
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TimelineArea = new TimelineArea(CreateTestComponent())
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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});
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}
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddUntilStep("wait for track loaded", () => MusicController.TrackLoaded);
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AddStep("seek forward", () => EditorClock.Seek(2500));
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}
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public abstract Drawable CreateTestComponent();
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private partial class AudioVisualiser : CompositeDrawable
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{
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private readonly Drawable marker;
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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[Resolved]
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private EditorClock editorClock { get; set; }
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public AudioVisualiser()
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{
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Size = new Vector2(250, 25);
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InternalChildren = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.25f,
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},
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marker = new Box
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{
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Width = 2,
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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if (beatmap.Value.Track.IsLoaded)
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marker.X = (float)(editorClock.CurrentTime / beatmap.Value.Track.Length);
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}
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}
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private partial class StartStopButton : OsuButton
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{
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[Resolved]
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private EditorClock editorClock { get; set; }
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public StartStopButton()
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{
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BackgroundColour = Color4.SlateGray;
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Size = new Vector2(100, 50);
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Text = "Start";
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Action = onClick;
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}
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private void onClick()
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{
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if (editorClock.IsRunning)
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editorClock.Stop();
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else
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editorClock.Start();
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}
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protected override void Update()
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{
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base.Update();
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Text = editorClock.IsRunning ? "Stop" : "Start";
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}
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}
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}
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}
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