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Multiplayer
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Simplify method of marking players as playing in test scenes
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2021-08-09 19:18:13 +09:00 |
OnlinePlay
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Add failing test coverage for misordered rooms
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2021-07-26 13:46:55 +09:00 |
Spectator
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Remove local "next frame" storage
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2021-06-10 22:41:38 +09:00 |
DependencyProvidingContainer.cs
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Simplify DependencyProvidingContainer
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2021-07-19 14:37:19 +09:00 |
EditorClockTestScene.cs
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Unrevert null-colaescing/conditionals removal
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2021-05-07 09:54:14 +03:00 |
EditorTestScene.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
LegacySkinPlayerTestScene.cs
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Fix intermittent HUD test failure
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2021-06-16 19:52:58 +09:00 |
ModPerfectTestScene.cs
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ModTestScene.cs
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OsuGridTestScene.cs
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OsuManualInputManagerTestScene.cs
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Fix incorrec nesting of manual input manager test containers
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2021-07-17 17:26:11 +09:00 |
OsuTestScene.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
PlacementBlueprintTestScene.cs
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Expose current placement blueprint
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2021-07-08 16:36:41 +09:00 |
PlayerTestScene.cs
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Update player test scene Ruleset bindable from creation method
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2021-07-11 03:46:19 +03:00 |
RateAdjustedBeatmapTestScene.cs
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ScreenTestScene.cs
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Add multiplayer leave navigation tests
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2021-06-22 19:30:40 -07:00 |
ScrollingTestContainer.cs
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SelectionBlueprintTestScene.cs
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Add catch selection blueprint visual test scene (without tests)
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2021-07-08 15:42:29 +09:00 |
SkinnableTestScene.cs
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
TestPlayer.cs
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Mark score failed on fail and exit
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2021-07-01 17:48:09 +09:00 |
TestReplayPlayer.cs
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Remove unused test property for now
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2021-06-02 19:11:09 +09:00 |
TestUserLookupCache.cs
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Move UserLookupCache inside dependencies
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2021-06-25 17:37:02 +09:00 |