osu/osu.Game.Rulesets.Catch/Objects
smoogipoo 54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
..
Drawable Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
Banana.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
BananaShower.cs Merge branch 'master' into catch-scoring 2018-06-29 14:59:15 +09:00
CatchHitObject.cs Merge branch 'master' into fix_combo 2018-09-14 18:48:13 +02:00
Droplet.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
Fruit.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
JuiceStream.cs Instantiate a new path rather than setting properties on it 2018-11-12 13:50:19 +09:00
TinyDroplet.cs Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00