mirror of
https://github.com/ppy/osu
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104 lines
3.0 KiB
C#
104 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Net.Http;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Framework.IO.Network;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Online.Solo
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{
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public class SubmitSoloScoreRequest : APIRequest<MultiplayerScore>
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{
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private readonly long scoreId;
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private readonly int beatmapId;
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private readonly SubmittableScore score;
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public SubmitSoloScoreRequest(int beatmapId, long scoreId, ScoreInfo scoreInfo)
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{
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this.beatmapId = beatmapId;
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this.scoreId = scoreId;
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score = new SubmittableScore(scoreInfo);
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}
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protected override WebRequest CreateWebRequest()
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{
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var req = base.CreateWebRequest();
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req.ContentType = "application/json";
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req.Method = HttpMethod.Put;
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req.AddRaw(JsonConvert.SerializeObject(score, new JsonSerializerSettings
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{
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ReferenceLoopHandling = ReferenceLoopHandling.Ignore
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}));
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return req;
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}
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protected override string Target => $@"beatmaps/{beatmapId}/solo/scores/{scoreId}";
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}
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/// <summary>
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/// A class specifically for sending scores to the API during score submission.
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/// This is used instead of <see cref="APIScoreInfo"/> due to marginally different serialisation naming requirements.
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/// </summary>
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public class SubmittableScore
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{
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[JsonProperty("rank")]
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank Rank { get; }
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[JsonProperty("total_score")]
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public long TotalScore { get; }
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[JsonProperty("accuracy")]
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public double Accuracy { get; }
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[JsonProperty(@"pp")]
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public double? PP { get; }
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[JsonProperty("max_combo")]
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public int MaxCombo { get; }
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[JsonProperty("ruleset_id")]
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public int RulesetID { get; }
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[JsonProperty("passed")]
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public bool Passed { get; }
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// Used for API serialisation/deserialisation.
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[JsonProperty("mods")]
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public APIMod[] Mods { get; }
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[JsonProperty("user")]
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public User User { get; }
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics { get; }
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public SubmittableScore(ScoreInfo score)
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{
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Rank = score.Rank;
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TotalScore = score.TotalScore;
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Accuracy = score.Accuracy;
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PP = score.PP;
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MaxCombo = score.MaxCombo;
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RulesetID = score.RulesetID;
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Passed = score.Passed;
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Mods = score.APIMods;
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User = score.User;
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Statistics = score.Statistics;
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}
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}
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}
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