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osu
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Bartłomiej Dach
b7d5a628bc
Merge branch 'master' into fix-spectator-seeks-hot
2022-03-19 11:39:01 +01:00
..
Break
HUD
Reduce "hold for menu" radius of visibility
2022-03-19 05:04:54 +03:00
PlayerSettings
Only null the realm write task if it actually completed
2022-03-09 13:52:58 +09:00
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
Revert "Swap placements of "hold for menu" and key counter"
2022-03-19 08:08:07 +03:00
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs
Revert "Fix spectator not starting from correct seek point (hotfix)"
2022-03-19 17:20:54 +09:00
PauseOverlay.cs
Player.cs
Use schedule to workaround seek issue instead
2022-03-19 18:00:14 +09:00
PlayerConfiguration.cs
PlayerLoader.cs
Use
nullable
in
PlayerLoader
2022-03-19 15:06:22 +09:00
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs
Convert to extension method to avoid recursive calls
2022-03-03 14:15:37 +09:00
SoloSpectator.cs
SoloSpectatorPlayer.cs
SongProgress.cs
Make
SongProgress.DrawableRuleset
nullable to allow test scene to work
2022-03-17 18:45:37 +09:00
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs
Fix regressing issues when attempting to exit
Player
after an unsuccessful beatmap load
2022-03-09 17:57:58 +09:00