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Components
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Fix skin editor not accounting for aspect ratios in base-game sizing logic
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2022-06-06 18:02:42 +09:00 |
Compose
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Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
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2022-06-15 17:08:09 +09:00 |
Design
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GameplayTest
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Update screen transition events to use new event args
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2022-04-22 00:52:44 +09:00 |
Setup
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Improve safety of FileChooserLabelledTextBox disposal
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2022-06-02 20:38:14 +02:00 |
Timing
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Fix timing adjustment repeat buttons firing one change per repeat invocation
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2022-06-14 19:21:02 +09:00 |
Verify
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Merge pull request #18445 from frenzibyte/editor-background-colour
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2022-05-28 10:56:22 +09:00 |
BindableBeatDivisor.cs
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Move beat divisor tick size retrieval to static methods
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2022-05-24 18:15:20 +09:00 |
BottomBar.cs
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Add shadow effect to editor's bottom bar
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2022-05-28 01:58:55 +03:00 |
ClipboardContent.cs
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CreateNewDifficultyDialog.cs
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Editor.cs
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Fix editor still playing back sound when exiting with confirmation
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2022-06-15 18:44:02 +09:00 |
EditorBeatmap.cs
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EditorBeatmapSkin.cs
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Combine private skin variable into exposed one
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2022-04-18 13:32:37 +09:00 |
EditorChangeHandler.cs
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EditorClipboard.cs
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EditorClock.cs
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EditorLoader.cs
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Don't play exit sound if screen is in a non-resumable state when exiting
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2022-06-15 17:37:25 +09:00 |
EditorRoundedScreenSettings.cs
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Update timing screen sections to newer design metrics
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2022-05-24 18:43:22 +09:00 |
EditorRoundedScreenSettingsSection.cs
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EditorScreen.cs
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Remove editor screen transitions for now
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2022-05-24 18:43:22 +09:00 |
EditorScreenMode.cs
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EditorScreenWithTimeline.cs
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Remove unused OnTimelineLoaded flow
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2022-05-24 18:43:22 +09:00 |
EditorSkinProvidingContainer.cs
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EditorState.cs
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EditorTable.cs
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Fix row selected colour flicker when changing offset rapidly
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2022-05-31 22:02:30 +09:00 |
HitAnimationsMenuItem.cs
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IEditorChangeHandler.cs
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LegacyEditorBeatmapPatcher.cs
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PromptForSaveDialog.cs
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TransactionalCommitComponent.cs
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WaveformOpacityMenuItem.cs
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