osu/osu.Game/Screens/Play/HUD/DefaultAccuracyCounter.cs
2023-06-24 01:00:03 +09:00

21 lines
580 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public partial class DefaultAccuracyCounter : GameplayAccuracyCounter, ISerialisableDrawable
{
public bool UsesFixedAnchor { get; set; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueLighter;
}
}
}