mirror of
https://github.com/ppy/osu
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52 lines
1.9 KiB
C#
52 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Screens.Edit.Components.TernaryButtons;
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using osuTK;
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namespace osu.Game.Rulesets.Edit
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{
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public abstract partial class ScrollingHitObjectComposer<TObject> : HitObjectComposer<TObject>
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where TObject : HitObject
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{
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private readonly Bindable<TernaryState> showSpeedChanges = new Bindable<TernaryState>();
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protected ScrollingHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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if (DrawableRuleset is ISupportConstantAlgorithmToggle toggleRuleset)
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{
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LeftToolbox.Add(new EditorToolboxGroup("playfield")
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{
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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Children = new[]
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{
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new DrawableTernaryButton(new TernaryButton(showSpeedChanges, "Show speed changes", () => new SpriteIcon { Icon = FontAwesome.Solid.TachometerAlt }))
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}
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},
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});
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showSpeedChanges.BindValueChanged(state => toggleRuleset.ShowSpeedChanges.Value = state.NewValue == TernaryState.True, true);
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}
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}
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}
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}
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