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https://github.com/ppy/osu
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434c0d92e4
To avoid further floating-point comparison bugs, remove all usages of Bindable<{float,double}>, replacing them with their Bindable<Float,Double> counterparts. |
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.. | ||
Cursor | ||
DrawableOsuRuleset.cs | ||
OsuPlayfield.cs | ||
OsuPlayfieldAdjustmentContainer.cs | ||
OsuResumeOverlay.cs | ||
OsuSettingsSubsection.cs |