.. |
Beatmaps
|
Add LegacyBeatmapConversionDifficultyInfo abstraction
|
2023-10-02 16:52:01 +09:00 |
Configuration
|
Fix osu!mania scroll speed milliseconds having too much precision
|
2023-06-06 21:43:56 +09:00 |
Difficulty
|
Add method to retrieve legacy score multiplier
|
2023-10-02 16:52:01 +09:00 |
Edit
|
Bypass Parent nullability checks for now
|
2023-10-17 17:48:45 +09:00 |
Judgements
|
Remove remaining usages of LargeTickHit in mania
|
2023-10-12 11:16:51 +02:00 |
MathUtils
|
|
|
Mods
|
Bypass Parent nullability checks for now
|
2023-10-17 17:48:45 +09:00 |
Objects
|
Rename PerfectBonusNote to NotePerfectBonus
|
2023-10-16 15:14:28 +09:00 |
Properties
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
Replays
|
|
|
Resources/Testing/Beatmaps
|
Update convert-samples-expected-conversion.json
|
2023-04-30 16:04:03 +02:00 |
Scoring
|
Adjust mania hit windows with gameplay rate
|
2023-08-24 11:17:41 +09:00 |
Skinning
|
Adjust frame length of osu!mania hold-note body animation
|
2023-10-21 00:22:31 +03:00 |
UI
|
Rename PerfectBonusNote to NotePerfectBonus
|
2023-10-16 15:14:28 +09:00 |
DualStageVariantGenerator.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
ManiaFilterCriteria.cs
|
Add LegacyBeatmapConversionDifficultyInfo abstraction
|
2023-10-02 16:52:01 +09:00 |
ManiaInputManager.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
ManiaRuleset.cs
|
Add note about why SmallBonus is not listed in GetValidHitResults
|
2023-10-13 17:36:30 +09:00 |
ManiaSettingsSubsection.cs
|
Add color search alias for colour settings
|
2023-09-27 16:29:29 +03:00 |
ManiaSkinComponentLookup.cs
|
Add barline pooling for mania
|
2023-08-15 13:33:49 +09:00 |
osu.Game.Rulesets.Mania.csproj
|
|
|
SingleStageVariantGenerator.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
VariantMappingGenerator.cs
|
|
|