osu/osu.Game/Rulesets/UI
Bartłomiej Dach d8fa443ea0
Extract default mod switch measurements to constants
For use later when specific sizes/scales of the mod switches are
desired.
2022-02-22 23:22:11 +01:00
..
Scrolling Fix calculation of most common beat length for mania scroll speed 2022-01-11 11:00:30 +09:00
DrawableRuleset.cs Remove Cached attribute from DrawableRuleset.KeyBindingInputManager 2021-12-28 21:47:58 +09:00
DrawableRulesetDependencies.cs Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
FrameStabilityContainer.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
GameplayCursorContainer.cs
GameplaySampleTriggerSource.cs Use PausableSkinnableSound instead 2021-08-26 17:15:36 +09:00
HitObjectContainer.cs Remove OnAdd/OnRemove of HitObjectContainer 2021-06-03 15:00:16 +09:00
IFrameStableClock.cs
IHitObjectContainer.cs Add/use IHitObjectContainer interface instead of IEnumerables 2021-02-08 20:11:06 +09:00
IPooledHitObjectProvider.cs
JudgementContainer.cs
ModIcon.cs Allow ModIcon to be constructed using an IMod 2021-09-10 12:43:12 +09:00
ModSwitchSmall.cs Extract default mod switch measurements to constants 2022-02-22 23:22:11 +01:00
ModSwitchTiny.cs Extract default mod switch measurements to constants 2022-02-22 23:22:11 +01:00
Playfield.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
PlayfieldAdjustmentContainer.cs
PlayfieldBorder.cs
PlayfieldBorderStyle.cs
ReplayRecorder.cs Remove unused using 2022-02-10 14:22:08 +09:00
RulesetInputManager.cs Merge branch 'master' into spectator-consistency-frames 2022-02-01 14:35:30 +09:00