mirror of
https://github.com/ppy/osu
synced 2024-12-12 01:48:49 +00:00
21 lines
714 B
C#
21 lines
714 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Taiko.Objects;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing
|
|
{
|
|
public class TaikoDifficultyHitObject : DifficultyHitObject
|
|
{
|
|
public readonly bool HasTypeChange;
|
|
|
|
public TaikoDifficultyHitObject(HitObject hitObject, HitObject lastObject, double clockRate)
|
|
: base(hitObject, lastObject, clockRate)
|
|
{
|
|
HasTypeChange = (lastObject as Hit)?.Type != (hitObject as Hit)?.Type;
|
|
}
|
|
}
|
|
}
|