osu/osu.Game.Rulesets.Osu
Dean Herbert ba160aab76 Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
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Beatmaps Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Configuration
Difficulty Move MaxCombo to base DifficultyAttributes 2020-08-28 19:16:20 +09:00
Edit Merge pull request #10199 from peppy/fix-editor-binding-crash 2020-09-23 12:38:18 +09:00
Judgements Split ticks up into bonus and non-bonus 2020-07-21 18:22:37 +09:00
Mods Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Objects Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
Properties
Replays Replace reaction time check with spins required check 2020-08-31 17:20:45 +02:00
Resources/Testing/Beatmaps
Scoring
Skinning Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Statistics Update framework 2020-09-10 18:10:39 +09:00
UI Merge branch 'master' into playfield-shift 2020-08-05 22:34:43 +02:00
OsuInputManager.cs
OsuRuleset.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
OsuSkinComponent.cs
OsuSkinComponents.cs Add back legacy implementations 2020-07-29 22:32:21 +09:00
osu.Game.Rulesets.Osu.csproj