.. |
OsuPlayerTestScene.cs
|
|
|
SkinnableHUDComponentTestScene.cs
|
|
|
TestSceneAllRulesetPlayers.cs
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
TestSceneAutoplay.cs
|
|
|
TestSceneBeatmapSkinFallbacks.cs
|
Remove pointless Metadata set
|
2022-01-14 23:27:33 +09:00 |
TestSceneBreakTracker.cs
|
|
|
TestSceneCompletionCancellation.cs
|
|
|
TestSceneDrawableScrollingRuleset.cs
|
|
|
TestSceneDrawableStoryboardSprite.cs
|
|
|
TestSceneFailAnimation.cs
|
|
|
TestSceneFailingLayer.cs
|
|
|
TestSceneFailJudgement.cs
|
Use new method in more places that can benefit from it
|
2021-12-13 16:56:43 +09:00 |
TestSceneFrameStabilityContainer.cs
|
|
|
TestSceneGameplayLeaderboard.cs
|
|
|
TestSceneGameplayMenuOverlay.cs
|
|
|
TestSceneGameplayRewinding.cs
|
|
|
TestSceneGameplaySamplePlayback.cs
|
|
|
TestSceneGameplaySampleTriggerSource.cs
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
TestSceneHitErrorMeter.cs
|
|
|
TestSceneHoldForMenuButton.cs
|
Remove unused using
|
2022-01-28 15:26:29 +09:00 |
TestSceneHUDOverlay.cs
|
|
|
TestSceneKeyBindings.cs
|
|
|
TestSceneKeyCounter.cs
|
|
|
TestSceneLeadIn.cs
|
Fix incorrect test
|
2021-12-14 15:08:00 +09:00 |
TestSceneMedalOverlay.cs
|
|
|
TestSceneNightcoreBeatContainer.cs
|
Replace TimeSignatures enum with struct for storage of arbitrary meter
|
2022-01-22 20:50:31 +01:00 |
TestSceneOverlayActivation.cs
|
|
|
TestSceneParticleExplosion.cs
|
|
|
TestSceneParticleSpewer.cs
|
|
|
TestScenePause.cs
|
|
|
TestScenePauseWhenInactive.cs
|
|
|
TestScenePerformancePointsCounter.cs
|
|
|
TestScenePlayerLoader.cs
|
Add test coverage showing intended UX of user's volume levels being retained when unmuting
|
2021-12-08 13:37:47 +09:00 |
TestScenePlayerReferenceLeaking.cs
|
|
|
TestScenePlayerScoreSubmission.cs
|
Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
|
2022-01-27 15:38:03 +09:00 |
TestScenePoolingRuleset.cs
|
|
|
TestSceneReplay.cs
|
|
|
TestSceneReplayDownloadButton.cs
|
Remove ILive<> interface (and use abstract Live<> instead)
|
2022-01-26 13:38:56 +09:00 |
TestSceneReplayPlayer.cs
|
|
|
TestSceneReplayRecorder.cs
|
Add missing Ruleset in ReplayRecorder tests
|
2022-01-12 17:00:17 +09:00 |
TestSceneReplaySettingsOverlay.cs
|
|
|
TestSceneScrollingHitObjects.cs
|
|
|
TestSceneSkinEditor.cs
|
|
|
TestSceneSkinEditorComponentsList.cs
|
|
|
TestSceneSkinEditorMultipleSkins.cs
|
|
|
TestSceneSkinnableAccuracyCounter.cs
|
|
|
TestSceneSkinnableComboCounter.cs
|
Add visual test coverage of "hidden by ruleset" combo option
|
2021-12-26 16:49:18 +01:00 |
TestSceneSkinnableDrawable.cs
|
|
|
TestSceneSkinnableHealthDisplay.cs
|
|
|
TestSceneSkinnableHUDOverlay.cs
|
|
|
TestSceneSkinnableScoreCounter.cs
|
|
|
TestSceneSkinnableSound.cs
|
|
|
TestSceneSkipOverlay.cs
|
|
|
TestSceneSliderPath.cs
|
|
|
TestSceneSongProgress.cs
|
|
|
TestSceneSpectator.cs
|
Rename dictionary and make private for added safety
|
2022-01-31 15:12:08 +09:00 |
TestSceneSpectatorHost.cs
|
|
|
TestSceneSpectatorPlayback.cs
|
Remove PlayingUsers list from SpectatorClient
|
2022-02-01 14:42:30 +09:00 |
TestSceneStarCounter.cs
|
|
|
TestSceneStoryboard.cs
|
|
|
TestSceneStoryboardSamplePlayback.cs
|
Remove unused load checks
|
2021-12-22 18:17:00 +09:00 |
TestSceneStoryboardWithOutro.cs
|
Improve reliability of TestStoryboardSkipOutro
|
2022-01-01 15:32:39 +09:00 |
TestSceneUnstableRateCounter.cs
|
|
|