osu/osu.Game.Tests/Visual/Gameplay
2022-08-15 18:30:53 +09:00
..
OsuPlayerTestScene.cs
SkinnableHUDComponentTestScene.cs
TestSceneAllRulesetPlayers.cs
TestSceneAutoplay.cs Fix potential nullref on TestSceneAutoplay check steps 2022-07-30 10:11:01 +03:00
TestSceneBeatmapOffsetControl.cs
TestSceneBeatmapSkinFallbacks.cs Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
TestSceneBreakTracker.cs
TestSceneCompletionCancellation.cs
TestSceneDrawableScrollingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneDrawableStoryboardSprite.cs
TestSceneFailAnimation.cs
TestSceneFailingLayer.cs
TestSceneFailJudgement.cs
TestSceneFrameStabilityContainer.cs
TestSceneGameplayLeaderboard.cs
TestSceneGameplayMenuOverlay.cs
TestSceneGameplayRewinding.cs
TestSceneGameplaySamplePlayback.cs
TestSceneGameplaySampleTriggerSource.cs
TestSceneHitErrorMeter.cs
TestSceneHoldForMenuButton.cs
TestSceneHUDOverlay.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneKeyBindings.cs
TestSceneKeyCounter.cs
TestSceneLeadIn.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneMedalOverlay.cs
TestSceneNightcoreBeatContainer.cs
TestSceneNoConflictingModAcronyms.cs
TestSceneOverlayActivation.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneParticleExplosion.cs
TestSceneParticleSpewer.cs
TestScenePause.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestScenePauseWhenInactive.cs
TestScenePerformancePointsCounter.cs
TestScenePlayerLoader.cs Add battery info for desktop platforms 2022-07-30 14:26:19 +02:00
TestScenePlayerLocalScoreImport.cs Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
TestScenePlayerReferenceLeaking.cs
TestScenePlayerScoreSubmission.cs
TestScenePoolingRuleset.cs Switch method to statement body for better readability 2022-07-30 10:11:01 +03:00
TestSceneReplay.cs
TestSceneReplayDownloadButton.cs
TestSceneReplayPlayer.cs
TestSceneReplayRecorder.cs
TestSceneScrollingHitObjects.cs
TestSceneSkinEditor.cs Fix intermittent HUD tests 2022-07-28 17:58:07 +09:00
TestSceneSkinEditorComponentsList.cs
TestSceneSkinEditorMultipleSkins.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSkinnableAccuracyCounter.cs
TestSceneSkinnableComboCounter.cs
TestSceneSkinnableDrawable.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
TestSceneSkinnableHealthDisplay.cs
TestSceneSkinnableHUDOverlay.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSkinnableScoreCounter.cs
TestSceneSkinnableSound.cs Apply IRenderer changes 2022-08-02 19:50:57 +09:00
TestSceneSkipOverlay.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneSliderPath.cs
TestSceneSongProgress.cs Make GameplayClockContainer also an IGameplayClock and expose to remaining tests 2022-08-15 18:30:53 +09:00
TestSceneSongProgressGraph.cs
TestSceneSpectator.cs
TestSceneSpectatorHost.cs
TestSceneSpectatorPlayback.cs Move spectator begin/end playing to SubmittingPlayer 2022-07-28 20:44:04 +09:00
TestSceneStarCounter.cs
TestSceneStoryboard.cs
TestSceneStoryboardSamplePlayback.cs
TestSceneStoryboardWithOutro.cs Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
TestSceneUnknownMod.cs
TestSceneUnstableRateCounter.cs