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osu
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https://github.com/ppy/osu
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4fe007aa2e
osu
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osu.Game
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Rulesets
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Mods
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Dean Herbert
b339c149d8
Copy
BaseDifficulty
to
Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
..
DifficultyAdjustSettingsControl.cs
DifficultyBindable.cs
Copy
BaseDifficulty
to
Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
IApplicableAfterBeatmapConversion.cs
IApplicableFailOverride.cs
IApplicableMod.cs
IApplicableToAudio.cs
IApplicableToBeatmap.cs
IApplicableToBeatmapConverter.cs
IApplicableToBeatmapProcessor.cs
IApplicableToDifficulty.cs
IApplicableToDrawableHitObject.cs
IApplicableToDrawableHitObjects.cs
IApplicableToDrawableRuleset.cs
IApplicableToHealthProcessor.cs
IApplicableToHitObject.cs
IApplicableToHUD.cs
IApplicableToPlayer.cs
IApplicableToRate.cs
IApplicableToSample.cs
IApplicableToScoreProcessor.cs
IApplicableToTrack.cs
ICreateReplay.cs
IHasSeed.cs
IMod.cs
Move more specification from
Mod
to
IMod
2021-09-10 12:42:53 +09:00
IReadFromConfig.cs
IUpdatableByPlayfield.cs
Metronome.cs
Mod.cs
Move more specification from
Mod
to
IMod
2021-09-10 12:42:53 +09:00
ModAutoplay.cs
ModBarrelRoll.cs
ModBlockFail.cs
ModCinema.cs
ModClassic.cs
ModDaycore.cs
ModDifficultyAdjust.cs
Convert usages of
BeatmapDifficulty
to
IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
ModDoubleTime.cs
ModEasy.cs
ModEasyWithExtraLives.cs
ModFailCondition.cs
ModFlashlight.cs
Change combo bind logic to be non-weird
2021-09-17 19:15:14 +09:00
ModHalfTime.cs
ModHardRock.cs
Convert usages of
BeatmapDifficulty
to
IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
ModHidden.cs
ModMirror.cs
ModMuted.cs
ModNightcore.cs
ModNoFail.cs
ModNoMod.cs
ModPerfect.cs
ModRandom.cs
ModRateAdjust.cs
ModRelax.cs
ModSuddenDeath.cs
ModTimeRamp.cs
ModType.cs
ModWindDown.cs
ModWindUp.cs
ModWithVisibilityAdjustment.cs
MultiMod.cs