osu/osu.Game/Storyboards
Dean Herbert 18779b1d1e Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
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Drawables Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
CommandLoop.cs
CommandTimeline.cs
CommandTimelineGroup.cs Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
CommandTrigger.cs
IStoryboardElement.cs Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
IStoryboardElementWithDuration.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
Storyboard.cs Use GetEndTime() to get storyboard endtime 2021-04-17 15:27:48 -04:00
StoryboardAnimation.cs
StoryboardLayer.cs
StoryboardSample.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00
StoryboardSprite.cs Implement Duration via the interface 2021-05-04 16:04:59 +09:00
StoryboardVideo.cs Add IHasDuration interface with EndTime for storyboard elements to implement 2021-04-15 17:17:02 -04:00