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https://github.com/ppy/osu
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88 lines
3.5 KiB
C#
88 lines
3.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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public class TestSceneFruitObjects : CatchSkinnableTestScene
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{
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protected override void LoadComplete()
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{
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base.LoadComplete();
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AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
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AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
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AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
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AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
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AddStep("show banana", () => SetContents(createDrawableBanana));
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AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
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AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
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AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
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AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
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AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
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AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
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AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
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}
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private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
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new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
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{
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IndexInBeatmap = indexInBeatmap,
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HyperDashBindable = { Value = hyperdash }
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}));
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private Drawable createDrawableBanana() =>
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new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
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private Drawable createDrawableDroplet(bool hyperdash = false) =>
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new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
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{
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HyperDashBindable = { Value = hyperdash }
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}));
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private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));
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}
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public class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
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{
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public readonly ManualClock ManualClock;
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public TestDrawableCatchHitObjectSpecimen(DrawableCatchHitObject d)
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{
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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ManualClock = new ManualClock();
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Clock = new FramedClock(ManualClock);
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var hitObject = d.HitObject;
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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hitObject.Scale = 1.5f;
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hitObject.StartTime = 500;
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d.Anchor = Anchor.Centre;
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d.HitObjectApplied += _ =>
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{
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d.LifetimeStart = double.NegativeInfinity;
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d.LifetimeEnd = double.PositiveInfinity;
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};
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InternalChild = d;
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}
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}
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}
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