osu/osu.Game/Rulesets/Mods/ModEasy.cs

35 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModEasy : Mod, IApplicableToDifficulty
{
public override string Name => "Easy";
public override string Acronym => "EZ";
public override IconUsage? Icon => OsuIcon.ModEasy;
public override ModType Type => ModType.DifficultyReduction;
public override double ScoreMultiplier => 0.5;
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock), typeof(ModDifficultyAdjust) };
public override bool Ranked => UsesDefaultConfiguration;
public virtual void ReadFromDifficulty(BeatmapDifficulty difficulty)
{
}
public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty)
{
const float ratio = 0.5f;
difficulty.CircleSize *= ratio;
difficulty.ApproachRate *= ratio;
difficulty.DrainRate *= ratio;
difficulty.OverallDifficulty *= ratio;
}
}
}