osu/osu.Game/Online/API/IAPIProvider.cs

165 lines
5.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Threading.Tasks;
using osu.Framework.Bindables;
using osu.Game.Localisation;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Online.Notifications.WebSocket;
using osu.Game.Users;
namespace osu.Game.Online.API
{
public interface IAPIProvider
{
/// <summary>
/// The local user.
/// </summary>
IBindable<APIUser> LocalUser { get; }
/// <summary>
/// The user's friends.
/// </summary>
IBindableList<APIUser> Friends { get; }
/// <summary>
/// The current user's activity.
/// </summary>
IBindable<UserActivity> Activity { get; }
/// <summary>
/// The current user's online statistics.
/// </summary>
IBindable<UserStatistics?> Statistics { get; }
/// <summary>
/// The language supplied by this provider to API requests.
/// </summary>
Language Language { get; }
/// <summary>
/// Retrieve the OAuth access token.
/// </summary>
string AccessToken { get; }
/// <summary>
/// Used as an identifier of a single local lazer session.
/// Sent across the wire for the purposes of concurrency control to spectator server.
/// </summary>
Guid SessionIdentifier { get; }
/// <summary>
/// Returns whether the local user is logged in.
/// </summary>
bool IsLoggedIn { get; }
/// <summary>
/// The last username provided by the end-user.
/// May not be authenticated.
/// </summary>
string ProvidedUsername { get; }
/// <summary>
/// The URL endpoint for this API. Does not include a trailing slash.
/// </summary>
string APIEndpointUrl { get; }
/// <summary>
/// The root URL of the website, excluding the trailing slash.
/// </summary>
string WebsiteRootUrl { get; }
/// <summary>
/// The version of the API.
/// </summary>
int APIVersion { get; }
/// <summary>
/// The last login error that occurred, if any.
/// </summary>
Exception? LastLoginError { get; }
/// <summary>
/// The current connection state of the API.
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
/// </summary>
IBindable<APIState> State { get; }
/// <summary>
/// Queue a new request.
/// </summary>
/// <param name="request">The request to perform.</param>
void Queue(APIRequest request);
/// <summary>
/// Perform a request immediately, bypassing any API state checks.
/// </summary>
/// <remarks>
/// Can be used to run requests as a guest user.
/// </remarks>
/// <param name="request">The request to perform.</param>
void Perform(APIRequest request);
/// <summary>
/// Perform a request immediately, bypassing any API state checks.
/// </summary>
/// <remarks>
/// Can be used to run requests as a guest user.
/// </remarks>
/// <param name="request">The request to perform.</param>
Task PerformAsync(APIRequest request);
/// <summary>
/// Attempt to login using the provided credentials. This is a non-blocking operation.
/// </summary>
/// <param name="username">The user's username.</param>
/// <param name="password">The user's password.</param>
void Login(string username, string password);
/// <summary>
/// Provide a second-factor authentication code for authentication.
/// </summary>
/// <param name="code">The 2FA code.</param>
void AuthenticateSecondFactor(string code);
/// <summary>
/// Log out the current user.
/// </summary>
void Logout();
/// <summary>
/// Sets Statistics bindable.
/// </summary>
void UpdateStatistics(UserStatistics newStatistics);
/// <summary>
/// Constructs a new <see cref="IHubClientConnector"/>. May be null if not supported.
/// </summary>
/// <param name="clientName">The name of the client this connector connects for, used for logging.</param>
/// <param name="endpoint">The endpoint to the hub.</param>
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack = true);
/// <summary>
/// Accesses the <see cref="INotificationsClient"/> used to receive asynchronous notifications from web.
/// </summary>
INotificationsClient NotificationsClient { get; }
/// <summary>
/// Creates a <see cref="IChatClient"/> instance to use in order to chat.
/// </summary>
IChatClient GetChatClient();
/// <summary>
/// Create a new user account. This is a blocking operation.
/// </summary>
/// <param name="email">The email to create the account with.</param>
/// <param name="username">The username to create the account with.</param>
/// <param name="password">The password to create the account with.</param>
/// <returns>Any errors encoutnered during account creation.</returns>
RegistrationRequest.RegistrationRequestErrors? CreateAccount(string email, string username, string password);
}
}