osu/osu.Game/Database/IHasRealmFiles.cs

30 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Models;
namespace osu.Game.Database
{
/// <summary>
/// A model that contains a list of files it is responsible for.
/// </summary>
public interface IHasRealmFiles : IHasNamedFiles
{
/// <summary>
/// Available files in this model, with locally filenames.
/// When performing lookups, consider using <see cref="BeatmapSetInfoExtensions.GetFile"/> or <see cref="BeatmapSetInfoExtensions.GetPathForFile"/> to do case-insensitive lookups.
/// </summary>
new IList<RealmNamedFileUsage> Files { get; }
IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
/// <summary>
/// A combined hash representing the model, based on the files it contains.
/// Implementation specific.
/// </summary>
string Hash { get; set; }
}
}