osu/osu.Game/Online/Rooms
2021-10-22 20:14:04 +09:00
..
RoomStatuses Shorten room status messages 2021-07-07 14:47:24 +09:00
APICreatedRoom.cs
APILeaderboard.cs
APIPlaylistBeatmap.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
APIPlaylistItem.cs Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
APIScoreToken.cs Fix APIScoreToken's data type not matching server side 2021-03-23 14:04:47 +09:00
BeatmapAvailability.cs
CreateRoomRequest.cs
CreateRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomLeaderboardRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
GetRoomsRequest.cs
IndexedMultiplayerScores.cs
IndexPlaylistScoresRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
IndexScoresParams.cs
ItemAttemptsCount.cs
JoinRoomRequest.cs Fix inability to join a multiplayer room which has no password 2021-07-24 19:21:16 +09:00
MatchType.cs Serialise type as snake_case 2021-08-03 23:13:39 +09:00
MultiplayerScore.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
MultiplayerScores.cs
MultiplayerScoresAround.cs
OnlinePlayBeatmapAvailabilityTracker.cs Avoid potential null reference exception in OnlinePlayBeatmapAvailabilityTracker 2021-08-10 17:37:24 +09:00
PartRoomRequest.cs
PlaylistAggregateScore.cs
PlaylistExtensions.cs
PlaylistItem.cs Rename all remaining cases 2021-10-03 00:55:29 +09:00
Room.cs Fix missing QueueMode copies 2021-10-22 20:14:04 +09:00
RoomAvailability.cs
RoomCategory.cs Remove realtime room category, fix end-date showing for realtime 2021-08-19 16:09:28 +09:00
RoomStatus.cs
ShowPlaylistUserScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
SubmitRoomScoreRequest.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00