osu/osu.Game.Rulesets.Osu/Edit/GenerateToolboxGroup.cs

55 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Components;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class GenerateToolboxGroup : EditorToolboxGroup
{
private readonly EditorToolButton polygonButton;
public GenerateToolboxGroup()
: base("Generate")
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5),
Children = new Drawable[]
{
polygonButton = new EditorToolButton("Polygon",
() => new SpriteIcon { Icon = FontAwesome.Solid.Spinner },
() => new PolygonGenerationPopover()),
}
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.Repeat) return false;
switch (e.Key)
{
case Key.D:
if (!e.ControlPressed || !e.ShiftPressed)
return false;
polygonButton.TriggerClick();
return true;
default:
return false;
}
}
}
}