mirror of
https://github.com/ppy/osu
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88 lines
3.0 KiB
C#
88 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.Placeholders;
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namespace osu.Game.Online
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{
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/// <summary>
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/// A <see cref="Container"/> for displaying online content which require a local user to be logged in.
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/// Shows its children only when the local user is logged in and supports displaying a placeholder if not.
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/// </summary>
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public abstract class OnlineViewContainer : Container, IOnlineComponent
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{
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private readonly Placeholder placeholder;
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protected readonly LoadingAnimation LoadingAnimation;
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protected const double TRANSFORM_TIME = 300.0;
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protected override Container<Drawable> Content { get; }
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[Resolved]
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protected IAPIProvider API { get; private set; }
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protected OnlineViewContainer(string placeholderMessage)
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{
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InternalChildren = new Drawable[]
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{
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Content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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placeholder = new LoginPlaceholder(placeholderMessage),
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LoadingAnimation = new LoadingAnimation
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{
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Alpha = 0,
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}
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};
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}
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public virtual void APIStateChanged(IAPIProvider api, APIState state)
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{
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switch (state)
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{
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case APIState.Offline:
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PopContentOut(Content);
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placeholder.ScaleTo(0.8f).Then().ScaleTo(1, 3 * TRANSFORM_TIME, Easing.OutQuint);
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placeholder.FadeInFromZero(2 * TRANSFORM_TIME, Easing.OutQuint);
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LoadingAnimation.Hide();
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break;
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case APIState.Online:
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PopContentIn(Content);
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placeholder.FadeOut(TRANSFORM_TIME / 2, Easing.OutQuint);
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LoadingAnimation.Hide();
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break;
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case APIState.Failing:
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case APIState.Connecting:
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PopContentOut(Content);
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LoadingAnimation.Show();
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placeholder.FadeOut(TRANSFORM_TIME / 2, Easing.OutQuint);
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break;
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}
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}
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protected virtual void PopContentOut(Drawable content) => content.FadeOut(TRANSFORM_TIME / 2, Easing.OutQuint);
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protected virtual void PopContentIn(Drawable content) => content.FadeIn(TRANSFORM_TIME, Easing.OutQuint);
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protected override void LoadComplete()
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{
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API?.Register(this);
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base.LoadComplete();
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}
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protected override void Dispose(bool isDisposing)
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{
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API?.Unregister(this);
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base.Dispose(isDisposing);
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}
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}
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}
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