mirror of https://github.com/ppy/osu
143 lines
5.7 KiB
C#
143 lines
5.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD.JudgementCounter;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public partial class TestSceneJudgementCounter : OsuTestScene
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{
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private ScoreProcessor scoreProcessor = null!;
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private JudgementTally judgementTally = null!;
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private TestJudgementCounterDisplay counter = null!;
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private readonly Bindable<JudgementResult> lastJudgementResult = new Bindable<JudgementResult>();
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private int iteration;
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[SetUpSteps]
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public void SetupSteps() => AddStep("Create components", () =>
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{
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var ruleset = CreateRuleset();
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var r = ruleset.CreateBeatmapConverter(Beatmap.Value.Beatmap);
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var n = r.Convert().BeatmapInfo.Ruleset.CreateInstance();
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Debug.Assert(ruleset != null);
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scoreProcessor = new ScoreProcessor(n);
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Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[] { (typeof(ScoreProcessor), scoreProcessor), (typeof(Ruleset), n) },
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Children = new Drawable[]
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{
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judgementTally = new JudgementTally(),
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new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[] { (typeof(JudgementTally), judgementTally) },
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Child = counter = new TestJudgementCounterDisplay
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{
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Margin = new MarginPadding { Top = 100 },
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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}
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}
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},
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};
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});
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protected override Ruleset CreateRuleset() => new ManiaRuleset();
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private void applyOneJudgement(HitResult result)
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{
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lastJudgementResult.Value = new OsuJudgementResult(new HitObject
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{
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StartTime = iteration * 10000
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}, new OsuJudgement())
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{
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Type = result,
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};
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scoreProcessor.ApplyResult(lastJudgementResult.Value);
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iteration++;
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}
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[Test]
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public void TestAddJudgementsToCounters()
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{
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AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Great), 2);
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AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Miss), 2);
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AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Meh), 2);
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AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.LargeTickHit), 2);
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AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
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AddAssert("Check value added whilst hidden", () => hiddenCount() == 2);
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}
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[Test]
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public void TestAddWhilstHidden()
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{
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AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.LargeTickHit), 2);
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AddAssert("Check value added whilst hidden", () => hiddenCount() == 2);
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AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
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}
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[Test]
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public void TestChangeFlowDirection()
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{
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AddStep("Set direction vertical", () => counter.FlowDirection.Value = JudgementCounterDisplay.Flow.Vertical);
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AddStep("Set direction horizontal", () => counter.FlowDirection.Value = JudgementCounterDisplay.Flow.Horizontal);
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}
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[Test]
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public void TestToggleJudgementNames()
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{
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AddStep("Hide judgement names", () => counter.ShowName.Value = false);
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AddAssert("Assert hidden", () => counter.JudgementContainer.Children.OfType<JudgementCounter>().First().ResultName.Alpha == 0);
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AddStep("Hide judgement names", () => counter.ShowName.Value = true);
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AddAssert("Assert shown", () => counter.JudgementContainer.Children.OfType<JudgementCounter>().First().ResultName.Alpha == 1);
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}
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[Test]
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public void TestHideMaxValue()
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{
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AddStep("Hide max judgement", () => counter.ShowMax.Value = false);
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AddStep("Show max judgement", () => counter.ShowMax.Value = true);
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}
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[Test]
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public void TestCycleDisplayModes()
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{
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AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
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AddStep("Show normal judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.Normal);
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AddStep("Show basic judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.Simple);
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}
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private int hiddenCount()
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{
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var num = counter.JudgementContainer.Children.OfType<JudgementCounter>().First(child => child.Result.ResultInfo.Type == HitResult.LargeTickHit);
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return num.Result.ResultCount.Value;
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}
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private partial class TestJudgementCounterDisplay : JudgementCounterDisplay
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{
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public new FillFlowContainer JudgementContainer => base.JudgementContainer;
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}
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}
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}
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