osu/osu.Game.Rulesets.Catch.Tests
dependabot[bot] 1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
Bumps [NUnit](https://github.com/nunit/nunit) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
..
.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Mods Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
Resources Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
CatchBeatmapConversionTest.cs Replace CatchHitObject.X usage to EffectiveX and OriginalX 2020-12-14 11:03:14 +09:00
CatchDifficultyCalculatorTest.cs Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
CatchLegacyModConversionTest.cs Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
CatchSkinColourDecodingTest.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinnableTestScene.cs
TestSceneAutoJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneBananaShower.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatchModHidden.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneCatchPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatchPlayerLegacySkin.cs Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
TestSceneCatchReplay.cs Add a failing test to check catch replay accuracy 2021-04-09 15:58:23 +09:00
TestSceneCatchStacker.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneCatcher.cs Add stacking test logic to `TestSceneCatcherArea` for skinned testing 2021-04-22 17:34:53 +09:00
TestSceneCatcherArea.cs Limit catching towards the centre of the plate (to emulate actual gameplay) 2021-04-22 17:47:03 +09:00
TestSceneComboCounter.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneDrawableHitObjects.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneFruitRandomness.cs Combine DisplayRadius and Scale to DisplaySize 2020-12-10 20:43:01 +09:00
TestSceneFruitVisualChange.cs Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
TestSceneHyperDash.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneHyperDashColouring.cs more specific type droppedObjectContainer 2020-12-09 10:35:01 +09:00
TestSceneJuiceStream.cs Revert "Remove X setter from CatchHitObject" 2020-12-14 13:18:14 +09:00
TestSceneLegacyBeatmapSkin.cs Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
osu.Game.Rulesets.Catch.Tests.csproj Bump NUnit from 3.13.1 to 3.13.2 2021-04-29 03:51:12 +00:00