osu/osu.Game/osu.Game.csproj

237 lines
13 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Game</RootNamespace>
<AssemblyName>osu.Game</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net.Platform.Generic, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net.Platform.Win32, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="DotNetZip">
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
</Reference>
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Modes\Objects\HitObjectParser.cs" />
<Compile Include="Overlays\DragBar.cs" />
<Compile Include="Overlays\MusicController.cs" />
<Compile Include="Beatmaps\Beatmap.cs" />
<Compile Include="Beatmaps\Formats\ConstructableBeatmapDecoder.cs" />
<Compile Include="Beatmaps\WorkingBeatmap.cs" />
<Compile Include="Beatmaps\Drawable\BeatmapSetHeader.cs" />
<Compile Include="Beatmaps\Drawable\DifficultyIcon.cs" />
<Compile Include="Beatmaps\Drawable\Panel.cs" />
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
<Compile Include="Modes\Objects\HitObject.cs" />
<Compile Include="Modes\Objects\HitObjectConverter.cs" />
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleSet.cs" />
<Compile Include="Beatmaps\Samples\SampleType.cs" />
<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
<Compile Include="Configuration\OsuConfigManager.cs" />
<Compile Include="Screens\BackgroundMode.cs" />
<Compile Include="Screens\Backgrounds\BackgroundModeCustom.cs" />
<Compile Include="Screens\Backgrounds\BackgroundModeDefault.cs" />
<Compile Include="Screens\Backgrounds\BackgroundModeEmpty.cs" />
<Compile Include="Screens\Charts\ChartInfo.cs" />
<Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\GameModeWhiteBox.cs" />
<Compile Include="Screens\Menu\Button.cs" />
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
<Compile Include="Screens\Menu\Intro.cs" />
<Compile Include="Screens\Menu\ButtonSystem.cs" />
<Compile Include="Screens\Menu\MainMenu.cs" />
<Compile Include="Screens\Menu\MenuVisualisation.cs" />
<Compile Include="Screens\Menu\OsuLogo.cs" />
<Compile Include="Screens\Multiplayer\Lobby.cs" />
<Compile Include="Screens\Multiplayer\Match.cs" />
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
<Compile Include="Screens\Multiplayer\MatchSongSelect.cs" />
<Compile Include="Screens\OsuGameMode.cs" />
<Compile Include="Screens\Play\ModSelect.cs" />
<Compile Include="Beatmaps\Drawable\BeatmapGroup.cs" />
<Compile Include="Beatmaps\Drawable\BeatmapPanel.cs" />
<Compile Include="Screens\Play\Player.cs" />
<Compile Include="Screens\Charts\ChartListing.cs" />
<Compile Include="Modes\PlayMode.cs" />
<Compile Include="Modes\Ruleset.cs" />
<Compile Include="Screens\Ranking\Results.cs" />
<Compile Include="Screens\Direct\OnlineListing.cs" />
<Compile Include="Screens\Play\PlaySongSelect.cs" />
<Compile Include="Modes\UI\HitRenderer.cs" />
<Compile Include="Modes\UI\Playfield.cs" />
<Compile Include="Modes\UI\ScoreOverlay.cs" />
<Compile Include="Screens\Edit\EditSongSelect.cs" />
<Compile Include="Modes\UI\ComboCounter.cs" />
<Compile Include="Modes\UI\ComboResultCounter.cs" />
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
<Compile Include="Input\GlobalHotkeys.cs" />
<Compile Include="Graphics\Background\Background.cs" />
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
<Compile Include="Graphics\TextAwesome.cs" />
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
<Compile Include="Graphics\UserInterface\PercentageCounter.cs" />
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
<Compile Include="IPC\BeatmapImporter.cs" />
<Compile Include="Online\API\APIAccess.cs" />
<Compile Include="Online\API\APIRequest.cs" />
<Compile Include="Online\API\OAuth.cs" />
<Compile Include="Online\API\OAuthToken.cs" />
<Compile Include="Online\API\Requests\GetMessagesRequest.cs" />
<Compile Include="Online\API\SecurePassword.cs" />
<Compile Include="Online\API\Requests\ListChannels.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Display\ChannelDisplay.cs" />
<Compile Include="Online\Chat\Display\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="Online\User.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />
<Compile Include="Overlays\ChatConsole.cs" />
<Compile Include="Overlays\OptionsOverlay.cs" />
<Compile Include="Overlays\Toolbar.cs" />
<Compile Include="Overlays\ToolbarButton.cs" />
<Compile Include="Overlays\ToolbarModeButton.cs" />
<Compile Include="Overlays\ToolbarModeSelector.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Users\User.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
<Compile Include="Database\BeatmapDatabase.cs" />
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
<Compile Include="Beatmaps\Formats\BeatmapDecoder.cs" />
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
<Compile Include="Beatmaps\Events\EventType.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeMeter.cs" />
<Compile Include="Database\BeatmapSetInfo.cs" />
<Compile Include="Database\BeatmapMetadata.cs" />
<Compile Include="Database\BeatmapInfo.cs" />
<Compile Include="Database\BaseDifficulty.cs" />
<Compile Include="Graphics\UserInterface\OsuButton.cs" />
<Compile Include="Overlays\Options\MaintenanceSection.cs" />
<Compile Include="Overlays\Options\OptionsSection.cs" />
<Compile Include="Overlays\Options\OptionsSubsection.cs" />
<Compile Include="Graphics\UserInterface\LoadingAnimation.cs" />
<Compile Include="Overlays\Options\OptionsSidebar.cs" />
<Compile Include="Overlays\Options\General\GeneralSection.cs" />
<Compile Include="Overlays\Options\General\LoginOptions.cs" />
<Compile Include="Overlays\Options\General\UpdateOptions.cs" />
<Compile Include="Overlays\Options\General\LanguageOptions.cs" />
<Compile Include="Overlays\Options\Graphics\GraphicsSection.cs" />
<Compile Include="Overlays\Options\Graphics\RendererOptions.cs" />
<Compile Include="Overlays\Options\Graphics\LayoutOptions.cs" />
<Compile Include="Overlays\Options\Graphics\DetailOptions.cs" />
<Compile Include="Overlays\Options\Graphics\MainMenuOptions.cs" />
<Compile Include="Overlays\Options\Graphics\SongSelectGraphicsOptions.cs" />
<Compile Include="Overlays\Options\Gameplay\GameplaySection.cs" />
<Compile Include="Overlays\Options\Gameplay\GeneralGameplayOptions.cs" />
<Compile Include="Overlays\Options\Gameplay\SongSelectGameplayOptions.cs" />
<Compile Include="Overlays\Options\Audio\AudioSection.cs" />
<Compile Include="Overlays\Options\Audio\AudioDevicesOptions.cs" />
<Compile Include="Overlays\Options\Audio\VolumeOptions.cs" />
<Compile Include="Overlays\Options\Audio\OffsetAdjustmentOptions.cs" />
<Compile Include="Overlays\Options\Input\InputSection.cs" />
<Compile Include="Overlays\Options\Input\MouseOptions.cs" />
<Compile Include="Overlays\Options\Input\KeyboardOptions.cs" />
<Compile Include="Overlays\Options\Input\OtherInputOptions.cs" />
<Compile Include="Overlays\Options\Online\OnlineSection.cs" />
<Compile Include="Overlays\Options\Online\OnlineIntegrationOptions.cs" />
<Compile Include="Overlays\Options\Online\InGameChatOptions.cs" />
<Compile Include="Overlays\Options\EditorSection.cs" />
<Compile Include="Overlays\Options\SkinSection.cs" />
<Compile Include="Overlays\Options\Online\PrivacyOptions.cs" />
<Compile Include="Overlays\Options\Online\NotificationsOptions.cs" />
<Compile Include="Overlays\Options\CheckBoxOption.cs" />
<Compile Include="Overlays\Options\SidebarButton.cs" />
<Compile Include="Overlays\Options\TextBoxOption.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
<Name>osu.Framework</Name>
</ProjectReference>
<ProjectReference Include="$(SolutionDir)\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
<Name>osu.Game.Resources</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>