osu/osu.Game/Beatmaps
Dean Herbert 66223b9954
Merge branch 'master' into allow-fallback-to-samples-without-bank
2019-08-27 14:44:16 +09:00
..
ControlPoints
Drawables Revert all DifficultyIcon changes 2019-08-25 11:56:07 +09:00
Formats StoryboardSample -> StoryboardSampleInfo 2019-08-23 14:54:39 +03:00
Legacy Apply new resharper refactors 2019-08-09 12:29:33 +09:00
Timing Expose break fade duration and add it in the calculation 2019-08-07 16:59:35 +03:00
Beatmap.cs ToString should never return null 2019-08-12 01:40:11 +09:00
BeatmapConverter.cs
BeatmapDifficulty.cs
BeatmapInfo.cs Fix json decoding being a bit too eager to consume 2019-08-17 15:34:02 +09:00
BeatmapManager.cs Reduce notification span during beatmap imports 2019-07-26 13:48:29 +09:00
BeatmapManager_WorkingBeatmap.cs Don't return DefaultSkin on beatmap skin parsing failure 2019-08-26 14:25:35 +09:00
BeatmapMetadata.cs
BeatmapMetrics.cs
BeatmapOnlineInfo.cs Move Length out of OnlineInfo 2019-07-07 20:25:36 +03:00
BeatmapProcessor.cs
BeatmapSetFileInfo.cs
BeatmapSetInfo.cs Convert length retrieved from online to milliseconds 2019-07-09 17:53:34 +03:00
BeatmapSetMetrics.cs
BeatmapSetOnlineInfo.cs Simple implementation 2019-07-21 21:41:07 +03:00
BeatmapSetOnlineStatus.cs
BeatmapStatistic.cs
BeatmapStore.cs
BindableBeatmap.cs
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DummyWorkingBeatmap.cs
IBeatmap.cs
IBeatmapConverter.cs
IBeatmapProcessor.cs
WorkingBeatmap.cs Merge branch 'master' into refactor-conversion-test 2019-08-02 05:34:05 +02:00