mirror of https://github.com/ppy/osu
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Localisation.SkinComponents;
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namespace osu.Game.Skinning.Components
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{
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[UsedImplicitly]
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public partial class TextElement : FontAdjustableSkinComponent
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{
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[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.TextElementText), nameof(SkinnableComponentStrings.TextElementTextDescription))]
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public Bindable<string> Text { get; } = new Bindable<string>("Circles!");
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private readonly OsuSpriteText text;
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public TextElement()
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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text = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Default.With(size: 40)
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}
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};
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text.Current.BindTo(Text);
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}
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protected override void SetFont(FontUsage font) => text.Font = font.With(size: 40);
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}
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}
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