mirror of https://github.com/ppy/osu
166 lines
5.6 KiB
C#
166 lines
5.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Users;
|
|
using osu.Game.Users.Drawables;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Overlays.Rankings
|
|
{
|
|
public partial class CountryPill : CompositeDrawable, IHasCurrentValue<CountryCode>
|
|
{
|
|
private const int duration = 200;
|
|
|
|
private readonly BindableWithCurrent<CountryCode> current = new BindableWithCurrent<CountryCode>();
|
|
|
|
public Bindable<CountryCode> Current
|
|
{
|
|
get => current.Current;
|
|
set => current.Current = value;
|
|
}
|
|
|
|
private readonly Container content;
|
|
private readonly Box background;
|
|
private readonly UpdateableFlag flag;
|
|
private readonly OsuSpriteText countryName;
|
|
|
|
public CountryPill()
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
InternalChild = content = new CircularContainer
|
|
{
|
|
Height = 30,
|
|
AutoSizeDuration = duration,
|
|
AutoSizeEasing = Easing.OutQuint,
|
|
Masking = true,
|
|
Children = new Drawable[]
|
|
{
|
|
background = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both
|
|
},
|
|
new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Y,
|
|
AutoSizeAxes = Axes.X,
|
|
Margin = new MarginPadding { Horizontal = 15 },
|
|
Direction = FillDirection.Horizontal,
|
|
Spacing = new Vector2(15, 0),
|
|
Children = new Drawable[]
|
|
{
|
|
new FillFlowContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Y,
|
|
AutoSizeAxes = Axes.X,
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Direction = FillDirection.Horizontal,
|
|
Spacing = new Vector2(5, 0),
|
|
Children = new Drawable[]
|
|
{
|
|
flag = new UpdateableFlag
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(28, 20)
|
|
},
|
|
countryName = new OsuSpriteText
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Font = OsuFont.GetFont(size: 14)
|
|
}
|
|
}
|
|
},
|
|
new CloseButton
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Action = Current.SetDefault,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OverlayColourProvider colourProvider)
|
|
{
|
|
background.Colour = colourProvider.Background5;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
Current.BindValueChanged(onCountryChanged, true);
|
|
}
|
|
|
|
public void Expand()
|
|
{
|
|
content.ClearTransforms();
|
|
content.AutoSizeAxes = Axes.X;
|
|
|
|
this.FadeIn(duration, Easing.OutQuint);
|
|
}
|
|
|
|
public void Collapse()
|
|
{
|
|
content.ClearTransforms();
|
|
content.AutoSizeAxes = Axes.None;
|
|
content.ResizeWidthTo(0, duration, Easing.OutQuint);
|
|
|
|
this.FadeOut(duration, Easing.OutQuint);
|
|
}
|
|
|
|
private void onCountryChanged(ValueChangedEvent<CountryCode> country)
|
|
{
|
|
if (Current.Value == CountryCode.Unknown)
|
|
return;
|
|
|
|
flag.CountryCode = country.NewValue;
|
|
countryName.Text = country.NewValue.GetDescription();
|
|
}
|
|
|
|
private partial class CloseButton : OsuHoverContainer
|
|
{
|
|
private readonly SpriteIcon icon;
|
|
|
|
protected override IEnumerable<Drawable> EffectTargets => new[] { icon };
|
|
|
|
public CloseButton()
|
|
{
|
|
AutoSizeAxes = Axes.Both;
|
|
Add(icon = new SpriteIcon
|
|
{
|
|
Size = new Vector2(10),
|
|
Icon = FontAwesome.Solid.Times
|
|
});
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OverlayColourProvider colourProvider)
|
|
{
|
|
IdleColour = colourProvider.Light2;
|
|
HoverColour = Color4.White;
|
|
}
|
|
}
|
|
}
|
|
}
|