osu/osu.Game.Rulesets.Osu.Tests/Editor
Naxess 19800f5f7f Move `IBeatmap` arg into context 2021-05-13 11:24:22 +02:00
..
Checks Move `IBeatmap` arg into context 2021-05-13 11:24:22 +02:00
TestSceneHitCirclePlacementBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneHitCircleSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneObjectBeatSnap.cs Rename file to match test name 2020-11-26 19:46:54 +09:00
TestSceneObjectObjectSnap.cs Fix failing test scene (was previously not snapped properly) 2020-11-26 19:33:51 +09:00
TestSceneOsuDistanceSnapGrid.cs Make all objects in selection candidates for spatial snapping 2020-11-24 17:35:54 +09:00
TestSceneOsuEditor.cs
TestSceneOsuEditorSelectInvalidPath.cs Add test case 2021-04-13 11:35:12 +02:00
TestScenePathControlPointVisualiser.cs Test for path type transfer 2021-04-09 11:03:38 +02:00
TestSceneSliderControlPointPiece.cs Add regression test for type changes 2021-04-07 17:18:55 +02:00
TestSceneSliderLengthValidity.cs Fix test going offscreen in headless execution 2021-04-16 18:54:33 +09:00
TestSceneSliderPlacementBlueprint.cs Disallow zero-length slider blueprint placements 2021-04-16 14:38:30 +09:00
TestSceneSliderSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneSpinnerPlacementBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSceneSpinnerSelectionBlueprint.cs Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
TestSliderScaling.cs Add failing test case due to div by zero 2021-04-16 16:55:17 +09:00