osu/osu.Game.Rulesets.Mania
Andrei Zavatski b92cff9a8e Reduce allocations in ManiaSelectionBlueprint 2024-02-20 20:47:41 +03:00
..
Beatmaps Refactor usage of object counts for mania key count lookup to be a bit safer 2023-12-19 18:28:04 +09:00
Configuration
Difficulty Bump databased star rating versions 2024-02-06 22:58:11 +09:00
Edit Reduce allocations in ManiaSelectionBlueprint 2024-02-20 20:47:41 +03:00
Judgements Remove remaining usages of `LargeTickHit` in mania 2023-10-12 11:16:51 +02:00
MathUtils
Mods Add break support 2024-02-15 22:05:25 +09:00
Objects Apply further changes to remove remaining weirdness 2024-02-05 13:37:38 +01:00
Properties
Replays Fix mania Autoplay mod missing 0ms hold notes 2023-12-11 21:10:14 +08:00
Scoring Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Skinning Fix selected legacy skins crashing on zero-length hold notes 2024-02-12 08:33:08 +01:00
UI Reduce allocations in ManiaPlayfield.TotalColumns 2024-02-20 19:10:03 +03:00
DualStageVariantGenerator.cs
ManiaFilterCriteria.cs Add keycount to song select details panel and carousel panels 2023-12-09 22:31:51 +09:00
ManiaInputManager.cs
ManiaRuleset.cs Merge pull request #27068 from smoogipoo/mania-hd-fi-progression 2024-02-16 01:00:53 +08:00
ManiaSettingsSubsection.cs
ManiaSkinComponentLookup.cs
SingleStageVariantGenerator.cs
VariantMappingGenerator.cs
osu.Game.Rulesets.Mania.csproj Upgrade to .NET 8 SDK 2024-02-02 21:28:51 +09:00