osu/osu.Game/Rulesets/Edit/Checks/CheckAudioInVideo.cs

121 lines
4.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.IO.FileAbstraction;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Storyboards;
using TagLib;
using File = TagLib.File;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckAudioInVideo : ICheck
{
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Audio, "Audio track in video files");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateHasAudioTrack(this),
new IssueTemplateMissingFile(this),
new IssueTemplateFileError(this)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var beatmapSet = context.Beatmap.BeatmapInfo.BeatmapSet;
var videoPaths = new List<string>();
foreach (var layer in context.WorkingBeatmap.Storyboard.Layers)
{
foreach (var element in layer.Elements)
{
if (!(element is StoryboardVideo video))
continue;
// Ensures we don't check the same video file multiple times in case of multiple elements using it.
if (!videoPaths.Contains(video.Path))
videoPaths.Add(video.Path);
}
}
foreach (string filename in videoPaths)
{
string? storagePath = beatmapSet?.GetPathForFile(filename);
if (storagePath == null)
{
// There's an element in the storyboard that requires this resource, so it being missing is worth warning about.
yield return new IssueTemplateMissingFile(this).Create(filename);
continue;
}
Issue issue;
try
{
// We use TagLib here for platform invariance; BASS cannot detect audio presence on Linux.
using (Stream data = context.WorkingBeatmap.GetStream(storagePath))
using (File tagFile = File.Create(new StreamFileAbstraction(filename, data)))
{
if (tagFile.Properties.AudioChannels == 0)
continue;
}
issue = new IssueTemplateHasAudioTrack(this).Create(filename);
}
catch (CorruptFileException)
{
issue = new IssueTemplateFileError(this).Create(filename, "Corrupt file");
}
catch (UnsupportedFormatException)
{
issue = new IssueTemplateFileError(this).Create(filename, "Unsupported format");
}
catch (Exception ex)
{
issue = new IssueTemplateFileError(this).Create(filename, "Internal failure - see logs for more info");
Logger.Log($"Failed when running {nameof(CheckAudioInVideo)}: {ex}");
}
yield return issue;
}
}
public class IssueTemplateHasAudioTrack : IssueTemplate
{
public IssueTemplateHasAudioTrack(ICheck check)
: base(check, IssueType.Problem, "\"{0}\" has an audio track.")
{
}
public Issue Create(string filename) => new Issue(this, filename);
}
public class IssueTemplateFileError : IssueTemplate
{
public IssueTemplateFileError(ICheck check)
: base(check, IssueType.Error, "Could not check whether \"{0}\" has an audio track ({1}).")
{
}
public Issue Create(string filename, string errorReason) => new Issue(this, filename, errorReason);
}
public class IssueTemplateMissingFile : IssueTemplate
{
public IssueTemplateMissingFile(ICheck check)
: base(check, IssueType.Warning, "Could not check whether \"{0}\" has an audio track, because it is missing.")
{
}
public Issue Create(string filename) => new Issue(this, filename);
}
}
}