osu/osu.Game.Tests/NonVisual
smoogipoo 92fa99700e Merge branch 'master' into rework-multiplayer-test-scenes 2021-06-29 15:39:59 +09:00
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Filtering add test for overall difficulty filter query 2021-06-26 21:02:57 +07:00
Multiplayer Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
Ranking
Skinning Make `FindProvider` non-default 2021-05-31 21:29:47 +09:00
BarLineGeneratorTest.cs
BeatmapSetInfoEqualityTest.cs
ClosestBeatDivisorTest.cs Rename methods to match generally how these find-methods are named elsewhere 2021-04-28 16:57:52 +09:00
ControlPointInfoTest.cs Add test coverage 2021-01-05 13:14:16 +09:00
CustomDataDirectoryTest.cs Add comment regarding teste edge case 2021-04-26 15:37:19 +09:00
DifficultyAdjustmentModCombinationsTest.cs Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
FormatUtilsTest.cs Add the ability to specify format provider (to make tests culture invariant) 2021-03-26 13:10:11 +09:00
FramedReplayInputHandlerTest.cs Reword & clarify comments 2021-05-04 22:59:10 +02:00
GameplayClockTest.cs
LimitedCapacityQueueTest.cs
OngoingOperationTrackerTest.cs Add failing test case 2021-01-30 20:55:56 +01:00
PeriodTrackerTest.cs
ReverseQueueTest.cs Implement dynamic previous hitobject retention for Skill class 2021-04-03 20:28:51 +11:00
SessionStaticsTest.cs Add SessionStaticsTest 2021-04-18 23:04:28 -04:00
TaskChainTest.cs Revert test changes to test original class/scope 2021-01-29 16:20:26 +09:00