osu/osu.Desktop.VisualTests/Program.cs

37 lines
1.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Desktop;
using osu.Framework.Platform;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Desktop.VisualTests
{
public static class Program
{
[STAThread]
public static void Main(string[] args)
{
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
using (GameHost host = Host.GetSuitableHost(@"osu"))
{
RulesetCollection.Register(typeof(OsuRuleset));
RulesetCollection.Register(typeof(TaikoRuleset));
RulesetCollection.Register(typeof(ManiaRuleset));
RulesetCollection.Register(typeof(CatchRuleset));
if (benchmark)
host.Run(new AutomatedVisualTestGame());
else
host.Run(new VisualTestGame());
}
}
}
}